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Citizen's Traits

All the Citizens in the MegaWorld possess a set of unique characteristics known as "Traits" that define their appearence, outfit and can have a profound impact on their performance in the game.

The Traits assigned to your Avatars can have perks and special abilities in MegaWorld Express. When a Citizen  is appointed to a MegaWorld profile to be used as an Avatar in Express mode, its Traits has the power to significantly transform the delivery orders fulfillment experience. Some Traits can be pure game-changers - enhancing running speed, increasing rewards received from orders, reducing travel distnaces and costs, each with its own tactics to be implemented in the game for a maximum gain.

→ Read more about MegaWorld Express

Beginning on October 5, 2023 players will have opportunity to access all the Traits assigned to their Citizens to be revealed in the MegaWorld Strategy under "My Assets", "Manage a Token" and "Market" tabs. At this point, Traits will be distributed to Citizens taken in consideration their distinct appearance and genome encoded in the original NFTs.

Presently, creation of Traits for new generations of Citizens is almost entirely random - however, as the game advances with "Residential V2"  upgrade, players will be able to craft unique Traits for new Citizens minted in Residential buildings in Strategy mode. Most importantly, that will allow to discover a number of unique Traits that are not currently available, opening up a world of exciting possibilities for Avatars in Express mode.

Below is the comprehensive list of effects from Traits currently distributed to Citizens owned by players:

  • Free travel to Main Towers via Public Transport (at least ~43949 Citizens)
  • In Level [Level] buildings orders, there is consistently one destination less to deliver (at least ~11216 Citizens)
  • In building type [Type] orders, there is consistently one destination less to deliver (at least ~4798 Citizens)
  • In all orders, there is consistently one destination less to deliver (at least ~1635 Citizens)
  • Chance of double reward for delivery order in all building types (at least ~1541 Citizens)
  • Chance of double reward for delivery order in [Type] buildings (at least ~44770 Citizens)
  • Increases efficiency of [Qualification] during missions by +2 (at least ~9507 Citizens for all Qualifications)
  • Increases efficiency of [Qualification] during missions by +4 (at least ~9621 Citizens for all Qualifications)
  • Increases efficiency of [Qualification] during missions by +6 (at least ~3800 Citizens for all Qualifications)
  • Has a chance to ride a Bus Station or a Subway Station for free (at least ~5599 Citizens)
  • Has a chance to ride a Subway Station for free (at least ~5447 Citizens)
  • Has a chance to ride the Bus for free (at least ~5586 Citizens)
  • Additional time for delivery orders in Level [Level] buildings (at least ~9408 Citizens)
  • Additional time for delivery orders in building [Type] buildings (at least ~22037 Citizens)
  • Extra 2.5% bonus for delivery order MEGA rewards in [Type] buildings (at least ~9364 Citizens)
  • Extra 5% bonus for delivery order MEGA rewards in [Type] buildings (at least ~3757 Citizens)
  • Extra 5% bonus for delivery order MEGA rewards in Level [Level] buildings (at least ~7559 Citizens
  • Extra 7.5% bonus for delivery order MEGA rewards in Level [Level] buildings (at least ~6836 Citizens
  • Running speed boost +15% (at least ~3962 Citizens)
  • Running speed boost +25% *
  • Running speed boost +35%
  • Running speed boost +50% *
  • Running speed boost +75% *
  • Running speed boost +100% (X2)
  • Running speed reduction -15%
  • Running speed reduction -25%
  • Running speed reduction -35%
  • Running speed reduction -50%

In parentheses, you'll find the number of proposed Citizens across all the cities to whom a Trait with this bonues will be distributed. Please note, this number can be adjusted prior to the distribution. Traits with the same bonus on the same Citizen do not stack; only the most powerful Trait effect is applied. 

Traits not proposed to be distributed by October 5th will become available for crafting by players in the Residential V2 upgrade, along with a number of new ones. Certain Traits will be exclusively available for Citizens obtained from Packs.

Kindly be aware that Traits shown in the Avatar selection in the 'Tour' version of the game may be outdated and should not be relied upon as a reference. The actual Traits and applied bonuses for each Citizen will only be revealed based on values published on October 5 in the Strategy game.

Some Traits does not have bonuses, while some will be reserved for Express Beta release. Special Citizens (Mechanic, Hotelier, Professor, Engineer) are designed to have Traits with the most powerful bonuses and boosts.

→ Read more about Citizens